MultiPatchExamples\TriangleStripExamples.cs
// Copyright 2012 ESRI // // All rights reserved under the copyright laws of the United States // and applicable international laws, treaties, and conventions. // // You may freely redistribute and use this sample code, with or // without modification, provided you include the original copyright // notice and use restrictions. // // See the use restrictions. // using ESRI.ArcGIS.Geometry; using System; namespace MultiPatchExamples { public static class TriangleStripExamples { private static object _missing = Type.Missing; public static IGeometry GetExample1() { //TriangleStrip: Square Lying On XY Plane IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection triangleStripPointCollection = new TriangleStripClass(); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, -6, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, 6, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, -6, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, 6, 0), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(triangleStripPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } public static IGeometry GetExample2() { //TriangleStrip: Multi-Paneled Vertical Plane IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection triangleStripPointCollection = new TriangleStripClass(); //Panel 1 triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-7.5, 7.5, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-7.5, 7.5, 7.5), ref _missing, ref _missing); //Panel 2 triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-2.5, 2.5, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-2.5, 2.5, 7.5), ref _missing, ref _missing); //Panel 3 triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(2.5, -2.5, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(2.5, -2.5, 7.5), ref _missing, ref _missing); //Panel 4 triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(7.5, -7.5, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(7.5, -7.5, 7.5), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(triangleStripPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } public static IGeometry GetExample3() { //TriangleStrip: Stairs IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection triangleStripPointCollection = new TriangleStripClass(); //First Step triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 10, 10), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(10, 10, 10), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 7.5, 10), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(10, 7.5, 10), ref _missing, ref _missing); //Second Step triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 7.5, 7.5), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(10, 7.5, 7.5), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 5, 7.5), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(10, 5, 7.5), ref _missing, ref _missing); //Third Step triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 5, 5), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(10, 5, 5), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 2.5, 5), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(10, 2.5, 5), ref _missing, ref _missing); //Fourth Step triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 2.5, 2.5), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(10, 2.5, 2.5), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 2.5), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(10, 0, 2.5), ref _missing, ref _missing); //End triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(10, 0, 0), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(triangleStripPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } public static IGeometry GetExample4() { //TriangleStrip: Box Without Top or Bottom IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection triangleStripPointCollection = new TriangleStripClass(); //Start triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 10), ref _missing, ref _missing); //First Panel triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(5, 0, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(5, 0, 10), ref _missing, ref _missing); //Second Panel triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(5, 5, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(5, 5, 10), ref _missing, ref _missing); //Third Panel triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 5, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 5, 10), ref _missing, ref _missing); //End, To Close Box triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 10), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(triangleStripPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } public static IGeometry GetExample5() { //TriangleStrip: Star Shaped Box Without Top or Bottom IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection triangleStripPointCollection = new TriangleStripClass(); //Start triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 2, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 2, 5), ref _missing, ref _missing); //First Panel triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-1 * Math.Sqrt(10), Math.Sqrt(10), 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-1 * Math.Sqrt(10), Math.Sqrt(10), 5), ref _missing, ref _missing); //Second Panel triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-2, 0, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-2, 0, 5), ref _missing, ref _missing); //Third Panel triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-1 * Math.Sqrt(10), -1 * Math.Sqrt(10), 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-1 * Math.Sqrt(10), -1 * Math.Sqrt(10), 5), ref _missing, ref _missing); //Fourth Panel triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, -2, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, -2, 5), ref _missing, ref _missing); //Fifth Panel triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(Math.Sqrt(10), -1 * Math.Sqrt(10), 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(Math.Sqrt(10), -1 * Math.Sqrt(10), 5), ref _missing, ref _missing); //Sixth Panel triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(2, 0, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(2, 0, 5), ref _missing, ref _missing); //Seventh Panel triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(Math.Sqrt(10), Math.Sqrt(10), 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(Math.Sqrt(10), Math.Sqrt(10), 5), ref _missing, ref _missing); //End, To Close Box triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 2, 0), ref _missing, ref _missing); triangleStripPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 2, 5), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(triangleStripPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } } }