MultiPatchExamples\RingExamples.cs
// Copyright 2012 ESRI // // All rights reserved under the copyright laws of the United States // and applicable international laws, treaties, and conventions. // // You may freely redistribute and use this sample code, with or // without modification, provided you include the original copyright // notice and use restrictions. // // See the use restrictions. // using ESRI.ArcGIS.Geometry; using System; namespace MultiPatchExamples { public static class RingExamples { private static object _missing = Type.Missing; public static IGeometry GetExample1() { //Ring: Upright Rectangle IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection ringPointCollection = new RingClass(); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-7.5, 0, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-7.5, 0, 7.5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(7.5, 0, 7.5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(7.5, 0, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-7.5, 0, 0), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(ringPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } public static IGeometry GetExample2() { //Ring: Octagon Lying In XY Plane IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection ringPointCollection = new RingClass(); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-7.5, 7.5, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 8.5, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(7.5, 7.5, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(8.5, 0, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(7.5, -7.5, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, -8.5, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-7.5, -7.5, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-8.5, 0, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-7.5, 7.5, 0), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(ringPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } public static IGeometry GetExample3() { //Ring: Octagon With Non-Coplanar Points IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection ringPointCollection = new RingClass(); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-7.5, 7.5, 5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 8.5, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(7.5, 7.5, 5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(8.5, 0, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(7.5, -7.5, 5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, -8.5, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-7.5, -7.5, 5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-8.5, 0, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-7.5, 7.5, 5), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(ringPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } public static IGeometry GetExample4() { //Ring: Maze Lying On XY Plane IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection ringPointCollection = new RingClass(); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-10, 10, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(10, 10, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(10, -10, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-10, -10, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-10, 6, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, 6, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, -6, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, -6, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, 2, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, 2, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 2, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-4, 0, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-4, -4, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(4, -4, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(4, 4, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-8, 4, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-8, -8, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(8, -8, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(8, 8, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-10, 8, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-10, 10, 0), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(ringPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } public static IGeometry GetExample5() { //Ring: Maze With Non-Coplanar Points IGeometryCollection multiPatchGeometryCollection = new MultiPatchClass(); IPointCollection ringPointCollection = new RingClass(); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-10, 10, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(10, 10, 5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(10, -10, -5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-10, -10, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-10, 6, 5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, 6, -5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(6, -6, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, -6, 5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, 2, -5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-6, 2, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 2, 5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(0, 0, -5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-4, 0, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-4, -4, 5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(4, -4, -5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(4, 4, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-8, 4, 5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-8, -8, -5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(8, -8, 0), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(8, 8, 5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-10, 8, -5), ref _missing, ref _missing); ringPointCollection.AddPoint(GeometryUtilities.ConstructPoint3D(-10, 10, 0), ref _missing, ref _missing); multiPatchGeometryCollection.AddGeometry(ringPointCollection as IGeometry, ref _missing, ref _missing); return multiPatchGeometryCollection as IGeometry; } } }