Inverse3D calculates the mark-to-mark distance between two points, using the z value on the points as ellipsoid height, and using the spatial reference parameters.
[Visual Basic .NET] Public Function Inverse3D ( _ ByVal pSR As ISpatialReference, _ ByVal argumentsInMeters As Boolean, _ ByVal pPoint1 As IPoint, _ ByVal pPoint2 As IPoint _ ) As Double
[C#] public double Inverse3D ( ISpatialReference pSR, bool argumentsInMeters, IPoint pPoint1, IPoint pPoint2 );
[C++]
HRESULT Inverse3D(
ISpatialReference* pSR,
VARIANT_BOOL argumentsInMeters,
IPoint* pPoint1,
IPoint* pPoint2,
double* pDistance
);
[C++]Parameters
pSR [in]pSR is a parameter of type ISpatialReference
argumentsInMeters [in] argumentsInMeters is a parameter of type VARIANT_BOOL pPoint1 [in]pPoint1 is a parameter of type IPoint
pPoint2 [in]pPoint2 is a parameter of type IPoint
pDistance [out, retval] pDistance is a parameter of type double
Product Availability
Available with ArcGIS Engine, ArcGIS Desktop, and ArcGIS Server.