Provides access to members that get and set flow direction in a utility network.
|CreateForwardStar||Creates a forward star cursor on the network index.|
|CreateNetBrowser||Creates a network index element browser.|
|EdgeCount||Number of edges in the network.|
|EstablishFlowDirection||Sets the flow direction of all edge elements based on the placement of sources and sinks.|
|GetFlowDirection||Returns the flow direction of the specified edge element.|
|JunctionCount||Number of junctions in the network.|
|MaxDegree||Maximum degree of a junction.|
|MaxTurn||Maximum number of turns associated with a junction.|
|PartialEstablishFlowDirection||Sets the flow direction of all reachable edge elements based on the placement of sources and sinks.|
|SetFlowDirection||Sets the flow direction for the specified edge element.|
|Status||Status of the network.|
|TurnCount||Number of turns in the network.|
|ValidFlowDirection||Indicates if the flow direction is valid for this utility network.|
|INetwork||Provides access to members that give general information about the network and its elements.|
CoClasses that implement IUtilityNetworkGEN
|CoClasses and Classes||Description|
|UtilityNetwork||A container for describing a utility network.|
The only elements in a network that can have flow are edge elements. Junction elements do not have flow.
Flow is maintained in the logical network and not the geometric network. Unlike creating flags, which is done on a feature in the geometric network, changing flow direction on individual elements requires that you directly manipulate the logical network.
This operation requires that you make the network editable. You can do this either through an edit session, using the Editor, or you can use the IWorkspaceEdit interface to edit the workspace of the logical network.