Use to quickly redraw a phase that has it's own cache, i.e., a tracking layer. Tradeoffs are made to ensure fast redrawing at the expense of quality.
[Visual Basic .NET] Public Sub AnimationRefresh ( _ ByVal phase As esriViewDrawPhase, _ ByVal Data As Object, _ ByVal envelope As IEnvelope _ )
[C#] public void AnimationRefresh ( esriViewDrawPhase phase, object Data, IEnvelope envelope );
[C++] HRESULT AnimationRefresh( esriViewDrawPhase phase, LPUNKNOWN Data, IEnvelope* envelope );
phase is a parameter of type esriViewDrawPhaseData [in] Data is a parameter of type LPUNKNOWN envelope [in]
envelope is a parameter of type IEnvelope