Constructing a high- or low-precision spatial reference
The following code example determines whether you are constructing a high- or low-precision spatial reference and sets the default resolution and default tolerance:
    [Java]
        
static void constructCoordinateSystem(boolean highPrecision)throws Exception{
    ISpatialReferenceFactory3 spatialReferenceFactory = new
        SpatialReferenceEnvironment();
    ISpatialReference3 spatialReference = (ISpatialReference3)
        spatialReferenceFactory.createESRISpatialReferenceFromPRJFile(
        "C:\\Program Files\\ArcGIS\\Coordinate Systems\\Geographic Coordinate Systems\\World\\WGS 1984.prj");
    IControlPrecision2 controlPrecision = (IControlPrecision2)spatialReference;
    //Determines whether you are constructing a high or low.
    controlPrecision.setIsHighPrecision(highPrecision);
    ISpatialReferenceResolution spatialReferenceResolution = 
        (ISpatialReferenceResolution)spatialReference;
    //These three methods are the keys, construct horizon, then set the default x,y resolution and tolerance.
    spatialReferenceResolution.constructFromHorizon();
    //Set the default x,y resolution value.
    spatialReferenceResolution.setDefaultXYResolution();
    //Set the default x,y tolerance value.
    ISpatialReferenceTolerance spatialReferenceTolerance = 
        (ISpatialReferenceTolerance)spatialReference;
    spatialReferenceTolerance.setDefaultXYTolerance();
    double xMin[] = new double[1];
    double xMax[] = new double[1];
    double yMin[] = new double[1];
    double yMax[] = new double[1];
    spatialReference.getDomain(xMin, xMax, yMin, yMax);
    System.out.println("Domain : " + xMin[0] + ", " + xMax[0] + ", " + yMin[0] + 
        ", " + yMax[0]);
}
      See Also:
How to import or export a spatial reference| Development licensing | Deployment licensing | 
|---|---|
| ArcGIS for Desktop Basic | ArcGIS for Desktop Basic | 
| ArcGIS for Desktop Standard | ArcGIS for Desktop Standard | 
| ArcGIS for Desktop Advanced | ArcGIS for Desktop Advanced | 
| Engine Developer Kit | Engine |