Base Type: Path

A class that contains a ring, which is a connected, continuous sequence of segments or points where the first and last points are the same.


All properties are inherited from Path.

A Ring is a type of surface patch that defines a two dimensional area and can be used to construct a polygon, defined by a collection of points forming a closed Path, such that the From and To points have the same coordinates. The front side is established by orienting its vertices clockwise.



PointN pnt1 = new PointN();

pnt1.X = 100000;

pnt1.Y = 300000;

PointN pnt2 = new PointN();

pnt2.X = 100000;

pnt2.Y = 350000;

PointN pnt3 = new PointN();

pnt3.X = 900000;

pnt3.Y = 350000;

PointN[] pnts1 = new PointN[] { pnt1, pnt2, pnt3 };

Ring ring1 = new Ring();

ring1.PointArray = pnts1;