ArcObjects Library Reference (Carto)  

IAdvancedShader.Update Method

Pass an image tile to the shader.

[Visual Basic .NET]
Public Sub Update ( _
    ByVal bitmapSize As Integer, _
    ByRef pBitmapBits As Byte&, _
    ByVal Width As Integer, _
    ByVal Height As Integer, _
    ByVal scanLineWidthInBytes As Integer _
)
[C#]
public void Update (
    int bitmapSize,
    ref Byte& pBitmapBits,
    ref int Width,
    ref int Height,
    ref int scanLineWidthInBytes
);
[C++]
HRESULT Update(
  long bitmapSize,
  Byte* pBitmapBits,
  long Width,
  long Height,
  long scanLineWidthInBytes
);
[C++]

Parameters

bitmapSize [in]   bitmapSize is a parameter of type long pBitmapBits [in]   pBitmapBits is a parameter of type Byte Width [in]   Width is a parameter of type long Height [in]   Height is a parameter of type long scanLineWidthInBytes [in]   scanLineWidthInBytes is a parameter of type long

Product Availability

Available with ArcGIS Engine, ArcGIS Desktop, and ArcGIS Server.

See Also

IAdvancedShader Interface